This uses the main TinyDuino processor board (basically a mini version of the Arduino Uno), a Joystick board (which has two analog joysticks and two shoulder buttons), and the TinyScreen, a very small OLED display. Several game examples are currently available such as a Flappy Bird clone, simple Mario clone, Asteroids, Space Invaders, while many more are being developed.
- TinyShield Joystick: link
- OLED TinyScreen: link
- TinyDuino Processor: link
- TinyShield USB: link
To charge your battery, attach your USB TinyShield to your processor board and plug in your micro USB cable. An amber light will turn on to indicate the battery is charging. When charging is complete, the light will turn off.
To program your TinyDuino, plug in a micro USB cable to the USB TinyShield, specify a COM port, make sure your TinyDuino switch is ON, and click the Run on Arduino button. The first code provided shows the input of each joystick.The second is a simple Mario Jump counter that keeps track of how many Goombas you have killed, the third is the classic arcade game Asteroids and the fourth is Space Invaders. There is also a blog dedicated to TinyDuino Games where new games and ideas are being discussed surrounding our video game kit that you can find here. Have fun, and feel free to post your own games in the comments!